the prize is a little bit of success
For avoiding the typical blog style (that is, ultra-fresh news) I have waited until today to post this happy new. Last Saturday (if I do remember well), a new issue of SceneZine got released; it was a very special one, because there got reviewed one production where I was involved: Scene of the Girls (also known as SOTG).
The mere fact of getting the focus made us (where us means the whole powergirls team) very happy. And we got a kind review also! The thing we liked most was the special interest of the reviewer in outlining the design of the demo. That is, I think that this sentence will be explicit enough: …stronger design than most demos, doing more with a grid of circles than most groups do with an entire 3D world…
I'm the first who recognizes that the code sucks a bit, but in fact I don't care relatively. I wrote it at pouet; sotg was done just for fun, not a surviving question but a joking prod. People that get angry with the demo, that express their anger in the pouet comments, seem very clumsy and losing their time. Hey! they should take the thing easy! life is not a matter of doing the ultraserious demo, well, at least I do not agree with them. Maybe they better change into a more positive, flower-powered attittude ;)

