Misused checkboxes

I wonder if this could be considered a bug or just a minor picky appreciation… it certainly confuses me, since only one box can be checked at the same time!

Update: I submitted it anyway, let’s see what happens :)

Instantanea for Android

Comments

  • Nice catch. I believe the entire column of checkboxes or radio buttons could be removed. Selecting the single row should be enough.

  • Maybe, but in that case it wouldn’t be that obvious that a selection is *required*. A radio button is more evident, I think.

    Anyway they’ve agreed it is a good change but I don’t think it’s going to be fixed in a long time.

  • I just thought the same you posted here, well, a bit more sarcastic, something like “nice squared shape for a radio button”

  • Hehe, are you into Android development too? :)

  • Two weeks ago, my college mates and I decided to port a game we developed back in the 90′s. The goal is to have two separated projects, one for Android and the other one for iPhone.

    We don’t have much time now, you know, people marry and have children… but we will try. The game was called “Bricks” by iLOGIC Soft. It won a PC-World Spain game development award in 1995. It was fun, we coded it at work while having lunch, it took a couple of months in summer. We finished it, copy it in a 1.44 floppy disk and took it to the PC-World office 1 hour before the deadline. Here you can read some info (not complete, because it isn’t the original site were it was published, Stratos AD): http://www.telecable.es/personales/lsd/stratos/bricks.htm

    The name of the group has been used in a lot of places, even by another amateur development group, but I swear to God that we just invented it (anyway we didn’t have internet to check if it was already used).

    Now we have a couple of projects going on, one of them very successful (http://www.virtuamanager.com/) and the other one in beta stage (http://www.cruzapalabros.com/). On top of that, one of us also designs some board game.

  • The Bricks link I posted talks about an enhanced version published in 97, with 100 stages. They made us bloat the game because it looked “too light”, so we included some useless MB of data to make data files bigger. You know it was the CD-ROM age, everybody wanted CD-ROM games, and the data included had to be bigger to show off… :/

    PS: the game “Cruzapalabro” I posted before is just an scrabble. We expect to receive a cease & desist letter as soon as we open it :D

  • Ohh nice to see independent developers in Spain :)

    The story about the extra MB for making it “a proper CDROM version” was funny too, hehe :D