Archive for the ‘Code’ category

20100910 A nosy look into LiveWallpapers.apk

It first seemed that the Galaxy wallpaper was implemented in C + OpenGL (with Java calls, of course). From our tests, using Canvas was not an option, since there were just too many particles for poor humble Canvas. And it also looked like it was using the NDK, I thought upon reading this post. Then [...]

20100612 Using jQuery’s inline Datepicker within a form

When you use the inline version of jQuery UI’s Datepicker within a form, it doesn’t submit its value back to the server, since there’s no form element in it. And that’s a pity, because I find the inline mode way more comfortable for users: rather than having to click a button in order to open [...]

20100605 Where is the JDK!?

/usr/lib/jvm/ has all the JDK’s you might have installed. For example, these are the contents of my /usr/lib/jvm/ folder: lrwxrwxrwx 1 root root   14 2009-11-01 11:19 java-1.6.0-openjdk -> java-6-openjdk drwxr-xr-x 5 root root 4096 2009-08-05 09:59 java-6-openjdk lrwxrwxrwx 1 root root   19 2010-05-03 20:27 java-6-sun -> java-6-sun-1.6.0.20 drwxr-xr-x 8 root root 4096 2010-06-05 [...]

20100505 Messing with OpenGL ES (in Android)

The emulator vs the physical machines gl.glLineWidth is ignored in the HTC Magic (all lines have width = 1.0), whereas it is honoured on the emulator it also seems like the emulator performs some sort of polygon clipping instead of culling triangles when at least one of the vertexes is out of the frustrum — [...]

20100407 Sorollet V2, out NOW!

Your wishes have been fulfilled – Sorollet V2 it’s finally out, for you to enjoy (or suffer, depends on your tastes, but hopefully you’ll like it). The project comes with the song that I released for the Breakpoint’s 2010 newschool exe music compo, Bizarría sorollosa – which can be listened to here too: Bizarría sorollosa [...]