20100911 Misclinklanea, 2
Broadcom open source their wireless drivers. YES! The driver, while still a work in progress, is released as full source and uses the native mac80211 stack. It supports multiple current chips (BCM4313, BCM43224, BCM43225) as well as providing a framework for supporting additional chips in the future, including mac80211-aware embedded chips. Having working, native drivers [...]
20100910 A nosy look into LiveWallpapers.apk
It first seemed that the Galaxy wallpaper was implemented in C + OpenGL (with Java calls, of course). From our tests, using Canvas was not an option, since there were just too many particles for poor humble Canvas. And it also looked like it was using the NDK, I thought upon reading this post. Then [...]
20090223 to_the_beat sources + introducing sorollet
I have just set up a page for to_the_beat, the 64k intro I released at past euskal 16. Since the intro graphics are quite basic, I decided to focus on the software synth the intro uses (sorollet) instead and reveal some of its not very complicated secrets. The sources of the intro and synth are [...]
20040419 Improving mesh subdivision
Well, I have found the mysterious bug that we always have when we code something. The mesh subdivision algorithm is recursive, as you could imagine viewing the images. In each pass, it divides each face in three more faces. So we have the old face and two new ones, and then we assign the appropriate [...]