Posts Tagged ‘cpp’

20100309 Breakpoint demolog, day 34: VSTi+Renoise working again

I managed to compile the VST instrument for Windows. There were some odd differences between Linux and Windows in the main.cpp side of things, so at the end I just made a new main_windows.cpp and forgot about trying to wrap incompatible things with #ifdef/#endif pairs. I also had to add an esoteric .def file so [...]

20100308 Breakpoint demolog, days 32-33: moving to Windows

Since I’m going to be away from my main computer for a few days, I reformatted mrdoob’s laptop so that it could run Windows. Mind you, this is a Macbook Pro computer, which means that installing Windows is a long process, specially if you make a mistake and have to reinstall Leopard from start again! [...]

20100306 Breakpoint demolog, day 31: the culprit has been identified and reduced

Sometimes it’s just better to get away from the computer and come back to it a day later or so. While yesterday I didn’t do much in the productive side of things and I spent something like four hours like that, today I managed to identify what the insidious, mysterious problem was in half an [...]

20100227 Breakpoint demolog, day 25: eventList

I “archived” what I had done until yesterday in a git branch and left it there to sit in shame forever, and went back to what I had a few days ago, without any actual player code yet. Then I have added a new method which, once the song has been loaded, parameters having been [...]

20100226 Breakpoint demolog, day 24: going backwards X-(

I think the more than I try to fix this player, the worse it gets. I find it somehow surreal – I can write a semidecent soft-synth in a couple of weeks but I can’t code a proper player! Yesterday’s issue of not hearing anything is totally due to the player and its wrong timing. [...]