20120416 Mesh subdivision (2012 extended edition)
Back in 2004, when I was starting to experiment with OpenGL, I had the idea of creating meshes from scratch. This will come in handy for intros, since this way I won’t be needing to include the meshes’ data with the executable!, I thought. I would create a simple base pyramidal mesh, and subdivide it [...]
20120409 WebGL VGA
For some odd reason, I happened to remember a little demo that came with the first 16 bit computer I ever used–an Amstrad PC 2286. It was meant for showing off the capabilities of the new and shiny Paradise VGA graphics adapter that the 2000 line of computers incorporated. 256 simultaneous colours! 640×350 graphics! So [...]
20120402 animated_gif.js
Past week I wanted to make an animated GIF – but didn’t want to use GIMP or ffmpeg for that. I wondered: can an animated GIF be made in the browser? Of course it can! There was a library (JSGIF) which was a port of the original ActionScript library, AS3GIF. I built a bit of [...]
20120129 London-New York (and back), via Hong Kong, Macau, Tokyo and San Francisco
The sketch book I mentioned a couple weeks ago has finally been released! To recap (just in case you accidentally ended here and have no context), it is a travel sketchbook depicting our experiences while travelling around the world these past April and May. I’ve finally settled on building a simple HTML(5) page with a [...]
20111110 Some notes from Google DevFest Barcelona 2011
I thought I wouldn’t make it to the place. Barcelona’s metro system is still pretty much unknown to me and it’s hard to find navigational help using the official web from the transport entity. Maps are confusing (we need a Beck!). A shame, but I finally did it, after walking the same loooong underground exchange [...]