20100219 Breakpoint demolog, day 17: building for windows (from linux)
Today I decided to do something different. And I thought: Okay, I’ll try and sort out this compiling for windows issue, so that I can focus on the rest of more important things without having to worry about it any more. And guess what…? I think I managed to do it :-) Roughly, these are [...]
20100209 Breakpoint demolog, days 1-7
So the quest is set, the aim is clear: create something for Breakpoint 2010. There won’t be another opportunity; not at least under the Breakpoint umbrella. The organizers have expressed publicly they don’t wish to organize yet another edition of nowadays biggest demoscene event, so it’s now or never! (At least until a new event [...]
20090716 “escena.org dentro v2″ sources released
So here’s the last installment of my demoscene sources: escena.org dentro version 2. It was done for past year’s Inspire democompo and it won (incidentally, there weren’t any other entries in the compo but hey, it’s not my fault! :P). This demo used a different approach; instead of building a whole scaffolding of C++ classes [...]
20090715 “re:fritos” sources released
Since the code for re:fritos is pretty much the same than the one from tube, porting it to Linux has been pretty much easy. So here’s another batch of demoscene sources! This demo is totally different from tube. While tube is highly aggressive and reflects perfectly the daily fight to get to your final destination [...]
20090714 “tube” sources released
I began working on my new, shiny notengine (full name: thisisnotanengine) a few months after vslpx was released. It took some ideas and knowledge from that code base but it also introduced some new concepts and changed others. The result, now that I see it from the distance, is a horrible amalgamation of misunderstood C++ [...]