20100305 Breakpoint demolog, days 29-30: back to the insidious bug
I have spent three four hours trying to find out what was wrong when I left this “on hold” a few days ago. I haven’t progressed too much… there’s something silly here but I can’t quite point where and the sound is not being output properly (there are gaps between samples and everything sounds like [...]
20100219 Breakpoint demolog, day 17: building for windows (from linux)
Today I decided to do something different. And I thought: Okay, I’ll try and sort out this compiling for windows issue, so that I can focus on the rest of more important things without having to worry about it any more. And guess what…? I think I managed to do it :-) Roughly, these are [...]
20090629 “Scene Of The Girls” sources released
We released this demo approximately 6 years ago. Then I was using windows and I didn’t worry about other platforms actually. Nowadays I’m using linux and get horrified with the mere thought of having to use windows again, but my demos didn’t work too well with wine. Since I still hadn’t lost the code, what [...]
20080917 Damn geeks (and more)
Let’s continue the IT fun saga , although it has been suspended for around five months, shame on holidays and all that ;-) Damn geeks First, we have a bit of a desperate cry by a certain Solomon Grundy: Damn geeks. They’ve screwed up everything. They can’t even get something as simple as the Internet [...]
20080902 PSP joystick & buttons
Following the installation of the toolchain, I decided to make a little program to get some information about the PSP’s interface, from the programmers point of view. That is, it would use SDL’s joystick functions to find out how many axis and buttons and which codes did they report to the program. Although it might [...]