Posts Tagged ‘unzip’

20100224 Breakpoint demolog, day 22: voices, parameters…

Began work on getting audio from more than one voice at the same time — by calling the SorolletPlayer::getBuffer function for the first time! The problem is that currently the body of the method is this: void SorolletPlayer::getBuffer(float *outL, float *outR, int numSamples) { } A tad too simple for my purposes, but had to [...]