Posts Tagged ‘vst’

20100309 Breakpoint demolog, day 34: VSTi+Renoise working again

I managed to compile the VST instrument for Windows. There were some odd differences between Linux and Windows in the main.cpp side of things, so at the end I just made a new main_windows.cpp and forgot about trying to wrap incompatible things with #ifdef/#endif pairs. I also had to add an esoteric .def file so [...]

20100210 Breakpoint demolog, day 8

I have been working on the synth, adding features I had on the previous version, and optimising/refactoring some code too. These are its (not too amazing) current specs: Two voices – you can choose from Sine, Square, Triangle and Sawtooth Independent Octave and volume for each voice The good thing is than when played together [...]