Tagged with “opengl”
- Mesh subdivision (2012 extended edition)
- Google I/O 2011, day 2
- A nosy look into LiveWallpapers.apk
- Messing with OpenGL ES (in Android)
- Seen, gone.
- Breakpoint demolog, day 17: building for windows (from linux)
- Breakpoint demolog, days 1-7
- "escena.org dentro v2" sources released
- "re:fritos" sources released
- "tube" sources released
- "vslpx" sources released
- "Blue Tuesday" sources released
- "Codecolors" sources released
- "Killotrona" sources released
- "Scene Of The Girls" sources released
- to_the_beat sources + introducing sorollet
- Neon v2 goes open source
- Escena.org invtro v2
- Xcode3 oddities
- My first opengl program in Linux!
- Going forward with thisisnotanengine
- The making of "tube"/xplsv
- Tripping down the memory lane
- Blue Tuesday final version
- Salsa Scener X: Empezar en la escena programando
- From mac to windows: god bless opengl!
- Programando en mac (II): Ya lo tengo!
- ¿Dónde está la magia?
- Programando en mac (I)
- ¿¿Objective C??
- La primera vez
- grrrr
- Nunca seré élite!! :-(
- Towards the next d.e.m.o. generation
- code colors final version
- opengl, geforce cards and my continuous finding of strange bugs
- Improving mesh subdivision
- superscene day!